Core Modules Overview

Unreal Master Kit is composed of four primary gameplay plugins that work together to handle combat simulation. These modules can be used individually or combined as a complete framework.

ModuleSummary
Damage System (DS)Central routing of every damage event and definition of shared data types.
Limb Health System (LHS)Manages per-limb health, stamina and status effects using GAS.
Armor System (AS)Handles equippable armor pieces, durability and material-based mitigation.
Projectile System (PDS)Spawns and processes hitscan and physical projectiles.

Module Relationships

The diagram below shows how the major plugins depend on the Damage System. Each module routes its damage logic through DS for consistent processing.

See the pages in this section for detailed API references and integration guides.